Portal 2 Chapter 1 Test Chamber 00

Portal 2 Chapter 1 Introduction or Portal 2 Chapter 1 Test Chamber 00 (sp_a1_intro1) is the first level of Chapter 1 in Portal 2 and also the first level of the game. The first part of the level takes place in the Relaxation Chamber of the Aperture Science Extended Relaxation Center and is introduced to gameplay fundamentals, such as looking with the mouse and moving and activating objects. At the same time, the player is also introduced to the Announcer and Wheatley. The second part of the level provides a more detailed look of the Aperture Science facility while the player is transported to the first test chamber. The final part takes place in a dilapidated test chamber, and introduces the player to Portals, the Weighted Storage Cube and the way it interacts with the Heavy Duty Super-Colliding Super Button. After completing the test chamber, the player will encounter an Emancipation Grill and exit through the Chamberlock.

Transcript
Fade from white (Chell wakes up from her bed) (Chell looks up at the ceiling) (Chell looks down at the floor) (Chell stands in front of the painting) (Chell stares at the painting) [Clock Ticking] [Clock Ticking] [Clock Ticking] [Clock Ticking] (Chell goes to bed) Fade to white Fade from white If Chell doesn't open the door (Chell opens the door) (Wheatley enters Chell's Relaxation Chamber via management rails)
 * Announcer: "Good morning. You have been in suspension for -FIFTY- days. In compliance with state and federal regulations, all testing candidates in the Aperture Science Extended Relaxation Center must be revived periodically for a mandatory physical and mental wellness exercise."
 * Announcer: "You will hear a buzzer. When you hear the buzzer, look up at the ceiling. [BUZZER]"
 * Announcer: "Good. You will hear a buzzer. When you hear the buzzer, look down at the floor. [BUZZER]"
 * Annouuncer: "Good. This completes the gymnastic portion of your mandatory physical and mental wellness exercise."
 * Announcer: "There is a framed painting on the wall. Please go stand in front of it."
 * Announcer: "This is art. You will hear a buzzer. When you hear the buzzer, stare at the art. [BUZZER]"
 * Announcer: "You should now feel mentally reinvigorated. If you suspect staring at art has not provided the required intellectual sustenance, reflect briefly on this classical music. [MUSIC INTERRUPTED BY BUZZER]"
 * Announcer: "Good. Now please return to your bed."
 * Announcer: "Good morning. You have been in suspension for -nine nine nine nine nine... nine ni (continues repeating behind the following) This courtesy call is to inform you that all test subjects should vacate the Enrichment Center immediately. Any test subject not emerging from suspension at this time will be assumed to have exercised his or her right to remain in extended relaxation, for the duration of the destruction of this facility. If you have questions or concerns regarding this policy, or if you require a Spanish-language version of this message, feel free to take a complimentary piece of stationary from the desk drawer in front of you, and write us a letter. Good luck." (The latter part is overlaid with Wheatley's speech)
 * Wheatley: "Hello? Anyone in there?"
 * Wheatley: "Helloooo?"
 * Wheatley: "Are you going to open the door? At any time?"
 * Wheatley: "Hello? Can y--no?"
 * Wheatley: "Are you going to open this door? Because it's fairly urgent."
 * Wheatley: "Oh, just open the door! [to self] That's too aggressive. [loud again] Hello, friend! Why not open the door?"
 * Wheatley: "[to self] Hm. Could be Spanish, could be Spanish. [loud again] Hola, amigo! Abre la puerta! Donde esta--no. Um..."
 * Wheatley: "Fine! No, absolutely fine. It's not like I don't have, you know, ten thousand other test subjects begging me to help them escape. You know, it's not like this place is about to EXPLODE."
 * Wheatley: "Alright, look, okay, I'll be honest. You're the LAST test subject left. And if you DON'T help me, we're both going to die. Alright? I didn't want to say it, you dragged it out of me. Alright? Dead. Dos Muerte."
 * Wheatley: "Hello!"
 * Wheatley: "Helloooooooooooo!"
 * Wheatley: "Go on!"
 * Wheatley: "Open the door!"
 * Wheatley: "Hello!"
 * Wheatley: "HA! I knew someone was alive in here!" (Line is interrupted after "HA!" by the next line when Wheatley sees Chell)
 * Wheatley: "AH! Oh. My. God. You look terribl-- ummm... good. Looking good, actually."
 * Wheatley: "Are you okay? Are you - Don't answer that. I'm absolutely sure you're fine. There's plenty of time for you to recover. Just take it slow."
 * Announcer: "Please prepare for emergency evacuation."
 * Wheatley: "Stay calm! 'Prepare' - that's all they're saying. 'Prepare.' It's all fine. Alright? Don't move. I'm gonna get us out of here."
 * Wheatley: "Oh. You MIGHT want to hang onto to something. Word of advice, up to you."


 * Announcer: " All reactor core safeguards are now non-functional. Please prepare for reactor core meltdown."

Mechanics

 * Weighted Storage Cube
 * Heavy Duty Super-Colliding Super Button

Video walkthrough
pfAeLAE4Qc0 By Howcast

Music

 * Main article: Portal 2 Soundtrack

Volume 1 4. The Courtesy Call 5. ''Technical Difficulties

Trivia

 * When Chell first awakes, the mural depicts a man sitting on a beach. When she is woken up again, it shows a wolf on the beach howling at a full moon. The painting Chell is required to observe also changes its appearance to a nighttime version, complete with full moon.
 * After Chell awakes the second time, the bed has a dent.